NASM 2.05 based x86 Instruction Reference[ch299]
A.5.275 ROL, ROR: Bitwise Rotate ROL r/m8,1 ; D0 /0 [8086] ROL r/m8,CL ; D2 /0 [8086] ROL r/m8,imm8 ; C0 /0 ib [186] ROL r/m16,1 ; o16 D1 /0 [8086] ROL r/m16,CL ; o16 D3 /0 [8086] ROL r/m16,imm8 ; o16 C1 /0 ib [186] ROL r/m32,1 ; o32 D1 /0 [386] ROL r/m32,CL ; o32 D3 /0 [386] ROL r/m32,imm8 ; o32 C1 /0 ib [386] ROR r/m8,1 ; D0 /1 [8086] ROR r/m8,CL ; D2 /1 [8086] ROR r/m8,imm8 ; C0 /1 ib [186] ROR r/m16,1 ; o16 D1 /1 [8086] ROR r/m16,CL ; o16 D3 /1 [8086] ROR r/m16,imm8 ; o16 C1 /1 ib [186] ROR r/m32,1 ; o32 D1 /1 [386] ROR r/m32,CL ; o32 D3 /1 [386] ROR r/m32,imm8 ; o32 C1 /1 ib [386] ROL and ROR perform a bitwise rotation operation on the given source/destination (first) operand. Thus, for example, in the operation ROL AL,1, an 8-bit rotation is performed in which AL is shifted left by 1 and the original top bit of AL moves round into the low bit. The number of bits to rotate by is given by the second operand. Only the bottom five bits of the rotation count are considered by processors above the 8086. You can force the longer (186 and upwards, beginning with a C1 or C0 byte) form of ROL foo,1 by using a BYTE prefix: ROL foo,BYTE 1. Similarly with ROR.